Stepping into the gritty, neon-soaked streets of 1980s Fabletown as Bigby Wolf demands quick reflexes and razor-sharp detective instincts. Whether you are replaying this neo-noir classic in modernized 4K 60FPS or experiencing Telltale's fairytale mystery for the very first time, following a comprehensive The Wolf Among Us Remastered episode 1 gameplay walkthrough ensures you uncover every hidden lead without alienating your fragile allies. In this dark urban fantasy, a single split-second dialogue response or missed piece of forensic evidence can irreversibly alter how characters perceive you, making this definitive The Wolf Among Us Remastered episode 1 gameplay walkthrough essential reading for a flawless investigation.
Tenement Disturbance: Confronting the Woodsman & Meeting Faith
The episode begins on a sweltering June night in Manhattan. Bigby arrives at a rundown tenement owned by Mr. Toad following reports of violent shouting. Before entering the building, you immediately encounter Toad outside without a human disguise (glamour).
During your exchange, you can adopt a strict by-the-books approach, a sympathetic tone, or an outright threatening demeanor. Threatening Toad with exile to "The Farm"—the rural sanctuary for non-human-passing Fables—sets a cold tone for future interactions.
Tenement Entryway ➔ 2nd Floor Hallway ➔ Apartment 204 Brawl ➔ Street Escape
Once inside the hallway, interact with the environment before entering Room 204:
- Payphone: Inspecting and fixing the broken handset reveals minor lore.
- Matchbook: Pick up the matchbook sitting on the hallway side table; this item becomes useful when speaking to the working girl moments later.
- Door Interaction: You can choose to kick the door down or open it quietly. Kicking it alerts the occupant immediately, whereas kicking sets an aggressive tone for the room's occupant.
Inside, you find the drunken Woodsman brutally assaulting a young woman. Bigby intervenes, initiating the game's first major Quick-Time Event (QTE) fight sequence.
Surviving the Room 204 QTE Combat
The confrontation with Woody tests your reaction times with directional dodging and strike prompts. When prompted:
- Mash the designated key (Q / Square / X) to resist the Woodsman's headbutt and grab attacks.
- Select an environmental object (bookshelf vs. bed) to throw Woody against. Both choices result in Woody arming himself with an axe.
- Successfully counter the axe swing by targeting the cursor reticle over Woody’s weapon arm. Bigby disarms Woody and strikes him unconscious.
The woman defends herself with the axe when Woody regains consciousness, eventually lodging the blade into the Woodsman’s skull after Bigby and Woody tumble out the second-story window onto Mr. Toad's parked car. Fables boast supernatural durability, meaning a hatchet to the head incapacitates the Woodsman rather than instantly killing him.
Speaking to the bruised woman outside reveals her guarded nature. She wears a striking purple velvet ribbon around her neck and refuses to disclose her employer, stating simply: "These lips are sealed."
| Decision Point | Option A | Option B | Narrative Impact |
|---|---|---|---|
| Mr. Toad's Glamour Warning | Harsh ("Buy a glamour or go to the Farm") | Lenient ("I'll let it slide this once") | Influences Toad's willingness to share intel later in Episode 1. |
| Woodsman Apartment Entry | Kick door down | Open door quietly | Aesthetic variation; kicking prompts an immediate hostile confrontation. |
| Axe Strike on Woody | Disarm and hit him | Hesitate / Deflect | Woody sustains facial fractures; changes dialogue tone outside. |
| Offering Money to the Girl | Give her your remaining cash ($58) | Keep your cash | She expresses genuine gratitude; unlocks positive character affinity. |
| Woodsman Restraint | Stop the girl from beating Woody | Let her kick Woody | Changes how restrained Bigby appears to bystanders and community observers. |
Woodlands Luxury & Midnight Encounters: Bigby's Apartment
Following the chaotic brawl on Toad's car, Bigby returns to his small apartment inside the Woodlands Luxury Building. Outside the gate, you encounter Beauty sneaking out late into the evening.
Woodlands Entrance ➔ Beauty Encounter ➔ Mailbox Check ➔ Apartment ➔ Colin Dialogue
Beauty frantically asks Bigby to keep her nocturnal excursion a secret from her husband, Beast. You must decide whether to promise silence or press her for details. In community reports, player experience shows that keeping Beauty's confidence improves cooperation during later investigations, though lying to Beast immediately triggers tension in the lobby when Beast questions you moments later.
Inside Bigby's apartment, you find Colin—one of the Three Little Pigs—reclining in your armchair. Colin has illegally escaped from the Farm, complaining about the prison-like conditions. This sequence showcases the burden Bigby carries as both protector and former monster.
| Dialogue Interaction | Available Choices | Player Experience / Consequence |
|---|---|---|
| Encountering Beauty | Promise to keep quiet / Refuse / Remain silent | If you promise, you can honor it when Beast corners you, preventing early friction with Beauty. |
| Confronting Beast | Lie ("Haven't seen her") / Tell the truth / Deflect | Lying protects Beauty’s secret; telling the truth hurts Beauty's trust in Bigby. |
| Colin’s Drink Request | Offer bourbon / Refuse drink | Offering bourbon earns Colin’s warm regard; refusing paints Bigby as cold and self-isolated. |
| Colin’s Farm Dilemma | Reassure him ("You can stay") / Threaten Farm return | Builds Bigby's moral identity as either an empathetic reformer or ruthless enforcer. |
The Crime Scene Investigation at the Woodlands Gates
Bigby’s much-needed rest is interrupted when Snow White arrives in a panic. She leads you to the front entrance of the Woodlands building, where an unspeakable discovery awaits: the severed head of the young woman Bigby saved hours earlier, propped up neatly on the front steps.
To conduct a professional forensic sweep, examine every piece of evidence before disturbing the remains:
- The Severed Head: Inspect the mouth to retrieve an ornate velvet ribbon stamped with a royal crest. Notice the precise cut at the base of the neck, suggesting an enchanted blade or a professional decapitation.
- The Ground & Stairs: Examine the bloody footprints and drops leading toward the street.
- The Perimeter Iron Fence: Investigate the bloodstain and thread of denim caught on the spiked fence rails, confirming the perpetrator entered from the outside rather than living within the Woodlands complex.
Examine Head (Ribbon Clue) ➔ Inspect Steps (Blood Drops) ➔ Check Spiked Fence (Denim Fiber) ➔ Brief Snow
Deputy Mayor Ichabod Crane soon intervenes, furiously berating Snow White and Bigby for allowing a high-profile killing on the Woodlands doorstep. Players can choose to defend Snow against Crane’s verbal abuse or stay silent. If you want to dive deeper into the lore and mechanics of the franchise, visit the official Steam store page for The Wolf Among Us to explore PC release details and community discussion hubs.
| Forensic Clue | Location | Investigative Value |
|---|---|---|
| Velvet Ribbon | Tied around the victim's neck | Features an ancient seal; matches royal folklore registries. |
| Clean Neck Laceration | Base of victim's skull | Proves weapon was supernatural or unusually sharp; rules out blunt force. |
| Blood on Spiked Fence | Outer perimeter fence | Confirms suspect fled on foot toward the South Bronx. |
| Denim Fabric Thread | Caught on fence iron barb | Identifies suspect’s clothing texture for later profiling. |
The Business Office & The Magic Mirror's Revelations
After reporting the grisly findings, Bigby and Snow head to the Woodlands Business Office to identify the victim. Here, you interact with Bufkin, the flying green monkey librarian who manages Fabletown's extensive registry.
Utilize the Magic Mirror on the wall to locate suspects and gather critical background details. The mirror requires rhyming inquiries to unlock visions:
Consult Mirror ➔ Search Archives with Bufkin ➔ Match Crest to "Allerleirauh" ➔ Identify Faith & Lawrence
- Rhyme Prompt: Recite the required verse ("Mirror, mirror, on the wall...") to open the vision search.
- Inquiries: Asking to see the victim by physical description fails because her magical concealment charm triggers the defense phrase: "These lips are sealed."
- Targeting the Woodsman: Viewing Woody shows him stumbling drunkenly down a street near a local dive bar.
- Buffkin's Registry Books: Direct Bufkin to cross-reference the emblem found on the velvet ribbon. The symbol links to the fairy tale of Donkeyskin (Allerleirauh), confirming the deceased woman's identity is Faith, daughter of the King, who fled her homeland under a magical donkey skin cloak and married Prince Lawrence.
Following the revelation of Faith's identity, the Magic Mirror shows her husband, Prince Lawrence, collapsed in his apartment with apparent self-inflicted wounds. Simultaneously, Mr. Toad calls the office switchboard screaming that an intruder is ransacking the Woodsman's tenement room.
| Investigation Branch | Immediate Benefit | Opportunity Cost |
|---|---|---|
| Go to Mr. Toad’s Apartment First | Catch Tweedle Dee searching the room; prevent Toad from being beaten further. | Arrive too late to speak directly with a conscious Prince Lawrence. |
| Go to Prince Lawrence’s Flat First | Intervene in Lawrence’s suicide attempt in time to hear his final words directly. | Arrive at Toad's after he has already been attacked; Tweedle Dee leaves fewer clues. |
Branching Paths: Interrogating Toad vs. Investigating Prince Lawrence
The core bifurcation of Episode 1 centers on which emergency you prioritize. In this The Wolf Among Us Remastered episode 1 gameplay walkthrough, both branches yield crucial lore, but the timing dictates who lives and who provides immediate confessions.
Branch A: Investigating Mr. Toad’s Apartment First
Arriving at Toad’s building reveals his front door forced open. Toad attempts to downplay the scene, claiming his injuries are accidental. To break his cover, examine the contradictions in his apartment:
- The Fireplace Poker: Coated in fresh blood. Toad claims he dropped it on his foot, contradicting earlier statements about cutting his hand.
- The Broken Dust Ring on the Side Table: Proves a lamp was violently knocked over during a fight, not moved during routine decorating.
- The Busted Lock and Scuffed Window Sill: Proves someone kicked in the door and forced entry while Toad tried to escape through the window.
Presenting these contradictions forces Toad to confess: a stout man with round glasses—Tweedle Dee—ransacked the building searching for something Woody had stolen. Toad surrenders Faith's stolen donkey-skin fur coat, which contains an unopened letter addressed to Prince Lawrence containing the message: "I'm sorry. - Faith".
Spot Broken Lamp ➔ Point Out Blood on Poker ➔ Inspect Window Scrapes ➔ Toad Confesses Tweedle Dee Attack
Branch B: Investigating Prince Lawrence’s Flat
If you visit Prince Lawrence's residence first (or proceed there directly after Toad's apartment), you discover a tragic scene. Lawrence lies slumped in an armchair with an empty prescription bottle of sleeping pills, a slit wrist, and a gunshot wound.
- Reviving Lawrence: If you chose to visit him first, administer water from the kitchen to revive him temporarily. You can question him regarding Faith's whereabouts before he falls unconscious or passes away.
- Crime Scene Search: Inspect the suicide note on the table, the spent shell casing, and the bloodied knife on the end table.
- The Closet Ambush: Approaching the bedroom closet causes Tweedle Dee to burst out and flee down the fire escape. Bigby pursues him into the alley, triggering a brief interrogation before his brother, Tweedle Dum, ambushes Bigby with a blunt weapon.
| Evidence Item | Location | Investigative Deduction |
|---|---|---|
| Faith’s Apology Letter | Inside fur coat pocket / Lawrence's table | Demonstrates Faith intended to leave Lawrence before her murder. |
| Bloodied Hunting Knife | Side table near Lawrence’s chair | Lawrence attempted suicide via blade before utilizing a firearm. |
| Spent .38 Shell Casing | Underneath the living room rug | Matches the revolver found beside Lawrence's limp hand. |
| Tweedle Dee’s Matchbook | Dropped in alleyway after pursuit | Directs the investigation toward the Trip Trap Bar. |
The Trip Trap Showdown: Woody, Gren, and the Final Arrest
Tracking your leads leads Bigby to the Trip Trap, a rundown bar catering to low-income Fables in an industrial corner of town. The establishment is run by Holly, a surly troll who actively conceals Woody's presence.
Enter Trip Trap ➔ Holly Bar Dialogue ➔ Confront Woody ➔ Gren Monster Brawl ➔ Final Choice: Woody vs. Dee
Navigating the bar requires subtle probing:
- Take a seat and purchase a drink (Midas Gold) to calm customer hostility.
- Point out the matchbook recovered earlier or question Gren, a patron sporting an eyepatch.
- The Woodsman emerges from the restroom, leading to an emotional sit-down conversation.
Woody reveals the bitter truth regarding Little Red Riding Hood: he was never a noble savior. He originally intended to rob Riding Hood's grandmother, stumbled into Bigby's ambush centuries ago, and simply accepted the hero's narrative for free drinks and public praise. Woody adamantly denies killing Faith, insisting he only beat her over an unpaid transaction.
Before Bigby can secure Woody, Gren interrupts, furiously lambasting Fabletown’s corrupt leadership and Snow White’s neglect of lower-class working Fables. Gren transforms into his true mythological form: the monstrous Grendel.
Battling Grendel and Making the Final Arrest
The Grendel battle is an intensive QTE brawl across the length of the tavern:
- Dodge Grendel's heavy haymakers and counter by driving his head into jukeboxes and bar counters.
- Bigby undergoes a partial lycanthropic shift, utilizing wolf-claws and enhanced strength to overpower Grendel.
- Moral Decision (Grendel's Arm): When Grendel is pinned against the floor, you are given the option to violently rip off his arm (honoring the original Beowulf myth) or show mercy and knock him unconscious. Tearing off his arm terrifies the patrons and permanently brands Bigby as a monster among common Fables.
As the bar fight concludes, Tweedle Dee enters the tavern, attempting to bribe patrons for information on Faith. With both suspects cornered, Bigby must choose who to take into custody.
| Final Choice | Action Taken | Strategic / Story Consequence |
|---|---|---|
| Rip Grendel's Arm Off | Brutally tear Grendel’s limb from his torso | Bar patrons view Bigby with terror; Snow later reprimands your excessive violence. |
| Show Mercy to Grendel | Restrain yourself and knock Grendel out | Holly and bar patrons show begrudging respect; preserves Bigby's restrained reputation. |
| Arrest The Woodsman | Handcuff Woody and place him in the squad car | Provides direct access to interrogate the primary domestic dispute suspect in Episode 2. |
| Arrest Tweedle Dee | Tackle and arrest Tweedle Dee; Woody escapes | Unlocks interrogation options regarding the mysterious third-party conspiracy in Episode 2. |
The episode ends on a shocking cliffhanger: Bigby returns to the Woodlands Luxury Apartments with his prisoner, only to find police sirens flashing and Snow White's severed head resting upon the very same staircase, setting up the grim narrative of Episode 2.
Frequently Asked Questions (FAQ)
Can you prevent Prince Lawrence from dying in Episode 1?
Yes. If you choose to visit Prince Lawrence’s apartment before visiting Mr. Toad’s tenement building, you arrive in time to find Lawrence still clinging to life. By retrieving a glass of water from the kitchen, Bigby revives him, allowing you to prevent his death and keep him alive for future episodes. If you visit Toad first, Lawrence will be dead upon your arrival.
Who should I arrest at the end of this The Wolf Among Us Remastered episode 1 gameplay walkthrough: Woody or Tweedle Dee?
Both choices provide unique story paths in Episode 2. Arresting the Woodsman allows Bigby to interrogate Faith's last known client, shedding light on the domestic dispute and Woody's tragic history. Arresting Tweedle Dee shifts the investigation immediately toward the organized crime syndicate operating behind Fabletown's illicit glamour trade. Most players find arresting Tweedle Dee more strategically rewarding for uncovering the overarching conspiracy early.
Does giving your money to Faith change later episodes?
Giving Faith your remaining cash ($58) significantly shapes Bigby’s moral standing. While you lose the cash, Faith remembers your kindness, which alters dialogue options with characters who were close to her in subsequent episodes. It also helps counteract Bigby’s fearsome "Big Bad Wolf" reputation among the disenfranchised working-class Fables.
Does ripping off Grendel's arm impact future interactions?
Yes. Ripping off Grendel's arm mirrors the ancient Beowulf legend, but it severely damages your relationship with Holly and the patrons of the Trip Trap. Showing restraint earns you subtle respect from Holly and keeps Snow White from questioning your ability to enforce the law without devolving into a feral monster.